Module: Msf::Payload::Windows::SendUUID

Included in:
BindNamedPipe, BindTcp, ReverseNamedPipe, ReverseTcp
Defined in:
lib/msf/core/payload/windows/send_uuid.rb

Overview

Basic send_uuid stub for Windows ARCH_X86 payloads

Instance Method Summary collapse

Instance Method Details

#asm_send_uuid(uuid = nil) ⇒ Object

Generate assembly code that writes the UUID to the socket.

This code assumes that the block API pointer is in ebp, and the communications socket handle is in edi.



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# File 'lib/msf/core/payload/windows/send_uuid.rb', line 19

def asm_send_uuid(uuid=nil)
  uuid ||= generate_payload_uuid
  uuid_raw = uuid.to_raw

  asm =%Q^
    send_uuid:
      push 0                 ; flags
      push #{uuid_raw.length} ; length of the UUID
      call get_uuid_address  ; put uuid buffer on the stack
      db #{raw_to_db(uuid_raw)}  ; UUID
    get_uuid_address:
      push edi               ; saved socket
      push #{Rex::Text.block_api_hash('ws2_32.dll', 'send')}
      call ebp               ; call send
  ^

  asm
end

#uuid_required_sizeObject



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# File 'lib/msf/core/payload/windows/send_uuid.rb', line 38

def uuid_required_size
  # Start with the number of bytes required for the instructions
  space = 17

  # a UUID is 16 bytes
  space += 16

  space
end