Class: Stance
- Inherits:
-
Object
- Object
- Stance
- Defined in:
- lib/Olib/character/stance.rb
Constant Summary collapse
- OFFENSIVE =
"offensive"
- ADVANCE =
"advance"
- FORWARD =
"forward"
- NEUTRAL =
"neutral"
- GUARDED =
"guarded"
- DEFENSIVE =
"defensive"
- ENUM =
[OFFENSIVE, ADVANCE, FORWARD, NEUTRAL, GUARDED, DEFENSIVE]
Class Method Summary collapse
Class Method Details
.change(stance) ⇒ Object
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# File 'lib/Olib/character/stance.rb', line 11 def self.change(stance) waitcastrt? waitrt? fput "stance #{stance}" unless checkstance == stance sleep 0.1 self end |